About
Real places, made playable.
Klooz is a creator-driven marketplace for location-based interactive experiences: city tours, treasure hunts, and outdoor RPG adventures, designed by people who know the ground they're built on, and played outdoors, on a phone, at the real locations they describe.
Creators design these experiences in a visual studio: a graph of steps, tasks, decisions, and real-world locations. Once published, players discover them in a catalogue, buy a ticket, and walk to the starting point to play, alone or with a team, with or without a mobile signal.
A ticket on Klooz isn't a digital unlock. It's admission to something that happens at a real place, in the real world. That's a deliberate choice, not just how we describe it. Experiences are built to keep working when the countryside doesn't have signal: download before you go, play fully offline, and your progress syncs once you're back in range.
Where things stand
Klooz is currently running as a closed pilot with invited creators and players. We're using this stage to get the experience right before opening it up more widely. A public launch, and more cities, are on the way.